Difference between revisions of "Housing II"

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(+services)
 
(Creation for real this time)
Line 14: Line 14:
| Maintenance  = None
| Maintenance  = None
| Footprint    = 28x28
| Footprint    = 28x28
| Research      = None
| Research      = Housing II (research)
| Designation  = Housing & Services
| Designation  = Housing & Services
| Variants      = [[Housing II]]<br/>[[Housing III]]<br/>[[[Housing IV]]] (planned)
| Variants      = [[Housing]]<br/>[[Housing III]]<br/>[[Housing IV]] (planned)
}}
}}
'''Housing II''' is a cluster of buildings which provide housing for a [[Population]] of up to 120 and is a direct upgrade of [[Housing]]. It
'''Housing II''' is a cluster of buildings which provide housing for a [[Population]] of up to 120. It is a direct upgrade of [[Housing]] and provides additional demands to further improve [[Unity]] gains.


==Upgrades==
==Services==
Each tier of housing provides double the capacity as the previous tier. In exchange, higher tier housing also increases the utility demands across the island. If these needs are met by way of the additional and connection of the appropriate housing module, a boost is given to the [[Unity]] growth rate. There is no penalty for not providing these modules or failing to meeting the increased demands.
Meeting the following demand provides the listed Unity bonus. The bonus is prorated to account for any days where the demand is not met.


==Settlements==
* Maintain at least 1 [[Food]] in the [[Food Market]]: +1.00 Unity / month
If Housing buildings are not "snapped" to each other so they are perfectly adjacent along the length of any one side, each will be considered its own '''Settlement'''. Both will still be able to independently of each other, but without the ability to share housing modules.
* Maintain at least 1 [[Water]] in the [[Water Facility]] ''and'' store less than 120 [[Waste Water]] in the Water Facility: +1.00 Unity / month
 
* Provide 50 KW of [[Electricity]] in the [[Transformer]]: +1.00 Unity / month
==Services==
Meeting the following demand provides the listed [[Unity]] bonus. The bonus is prorated to account for any days where the demand is not met.


* Maintain at least 1 [[Food]] in the [[Food Market]]: +0.95 Unity
Meeting both Water Facility and Transformer demands above provides an additional +0.50 Unity / month to each of the met Food, Water, and Electricity demands for a combined total of +4.50 Unity / month.

Revision as of 02:17, 21 January 2022

Housing & Services.png
Housing
T2
Housing.png
Advanced housing for 120 people that provides more comfort. it can also provide a monthly Unity increase if the housing is provided with required services.
Construction
Construction Parts I.png
120
+
Construction Parts II.png
60
WorkersNone
ElectricityNone
MaintenanceNone
Footprint28x28
Required ResearchHousing II
DesignationHousing & Services Housing & Services.png
VariantsHousing
Housing III
Housing IV (planned)

Housing II is a cluster of buildings which provide housing for a Population of up to 120. It is a direct upgrade of Housing and provides additional demands to further improve Unity gains.

Services

Meeting the following demand provides the listed Unity bonus. The bonus is prorated to account for any days where the demand is not met.

Meeting both Water Facility and Transformer demands above provides an additional +0.50 Unity / month to each of the met Food, Water, and Electricity demands for a combined total of +4.50 Unity / month.