Difference between revisions of "Walkthrough v3\Step 3\Q&A"

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===About this step===
==About this step==
<b>Question: How long shall the queue of research subjects be?</b><br>
Answer: The queue of research subjects shall be long enough to keep the researchers busy for the duration of this walkthrough or until the research on all subjects is completed, what ever comes first.<br><br>


<b>Question: Why do we use this sequence of research subjects?</b><br>
<hr>
Answer: We work from left to right and from top to bottom with these exceptions:<br>
===Question: What is the game time at the beginning of this step?===
* We delay the research on "Basic Farming" because the food we have is enough to feed the colony for 60 months. This advances "Construction" which we'll need sooner.<br>
Answer: At the begin of this step, the game time is 1 January 0001.
* We advance the research on "Power and Maintenance"<br>


===About micro step 020===
<hr>
<b>Question: What resources do we have at this point in the simulation?</b><br>
===Question: How long shall the queue of research subjects be?===
Answer: In the shipyard we have:
Answer: The queue of research subjects shall be long enough to keep the researchers busy for the duration of this walkthrough or until the research on all subjects is completed, what ever comes first.
* 350x Copper.
 
* 400x Diesel.
<hr>
* 160x Rubber.
===Question: Why do we use this sequence of research subjects?===
* 360x Construction Parts.
Answer: We work from left to right and from top to bottom with these exceptions:
* 80x Mechanical Parts.
* We delay the research on "Basic Farming" because the food we have is enough to feed the colony for 60 months. This advances "Construction" which we'll need sooner.
* 120x Vehicle Parts.
<hr>
* 150x Electronics.
 
60x Coal.
===Question: What is the game time at the end of this step?===
In the Abandoned Communication Center we have:
Answer: At the end of this step, the game time is 1 January 0001.
* 944x Iron Scrap.
 
* 800x Brick.
<hr>
===Question: What resources do we have the end of this step?===
Answer: We have:
* 800x[[Bricks]].
* 60x[[Coal]].
* 360x[[Construction Parts]].
* 350x[[Copper]].
* 400x[[Diesel]].
* 150x[[Electronics]].
* 944x[[Iron Scrap]].
80x[[Mechanical Parts]].
* 160x[[Rubber]].
* 120x[[Vehicle Parts]].
<hr>

Latest revision as of 05:58, 17 January 2023

About this step


Question: What is the game time at the beginning of this step?

Answer: At the begin of this step, the game time is 1 January 0001.


Question: How long shall the queue of research subjects be?

Answer: The queue of research subjects shall be long enough to keep the researchers busy for the duration of this walkthrough or until the research on all subjects is completed, what ever comes first.


Question: Why do we use this sequence of research subjects?

Answer: We work from left to right and from top to bottom with these exceptions:

  • We delay the research on "Basic Farming" because the food we have is enough to feed the colony for 60 months. This advances "Construction" which we'll need sooner.

Question: What is the game time at the end of this step?

Answer: At the end of this step, the game time is 1 January 0001.


Question: What resources do we have the end of this step?

Answer: We have: