Health

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Population health represent the health of you colonist with various factors determining how healthy they are. When the population is healthy, they continue to grow at a pace 0.01% for each 10 health. Meaning a colony with 20 health will grow 0.02% every month. Negative health leads to death of the colonists at -0.10% for each -1 health, e.g. at -3 health, your colony will lose 0.30% of your colonists each month.

Positive health factors

  1. Base health
  2. Varied food
  3. Edicts
  4. Water access

Negative health factors

  1. Air pollution
  2. Water pollution
  3. Disease