Difference between revisions of "Health"

From Captain of Industry Wiki
Jump to: navigation, search
(: Add cold effects)
(Added moderate and mild flu)
Line 2: Line 2:


Population health represent the health of you colonist with various factors determining how healthy they are. When the population is healthy, they continue to grow at a pace 0.01% for each 10 health. Meaning a colony with 20 health will grow 0.02% every month. Negative health leads to death of the colonists at -0.10% for each -1 health, e.g. at -3 health, your colony will lose 0.30% of your colonists each month.
Population health represent the health of you colonist with various factors determining how healthy they are. When the population is healthy, they continue to grow at a pace 0.01% for each 10 health. Meaning a colony with 20 health will grow 0.02% every month. Negative health leads to death of the colonists at -0.10% for each -1 health, e.g. at -3 health, your colony will lose 0.30% of your colonists each month.
The further you explore the map, the more sever diseases you will encounter, as your [[The Ship|ship]] brings them back to your colony. It seems that visiting other colonies triggers this.


= Positive health factors =
= Positive health factors =
Line 15: Line 17:
# Disease
# Disease
#*-5 Cold
#*-5 Cold
#*-8 Flu (mild)
#*-12 Flu (moderate)

Revision as of 19:35, 16 July 2022

Population health represent the health of you colonist with various factors determining how healthy they are. When the population is healthy, they continue to grow at a pace 0.01% for each 10 health. Meaning a colony with 20 health will grow 0.02% every month. Negative health leads to death of the colonists at -0.10% for each -1 health, e.g. at -3 health, your colony will lose 0.30% of your colonists each month.

The further you explore the map, the more sever diseases you will encounter, as your ship brings them back to your colony. It seems that visiting other colonies triggers this.

Positive health factors

  1. Base health
  2. Food variability
  3. Edicts
  4. Water access
  5. Medical supplies

Negative health factors

  1. Air pollution
  2. Water pollution
  3. Disease
    • -5 Cold
    • -8 Flu (mild)
    • -12 Flu (moderate)