Difference between revisions of "Health"

From Captain of Industry Wiki
Jump to: navigation, search
m ()
(: Add cold effects)
Line 14: Line 14:
# Water pollution
# Water pollution
# Disease
# Disease
#*-5 Cold

Revision as of 06:40, 14 July 2022

Population health represent the health of you colonist with various factors determining how healthy they are. When the population is healthy, they continue to grow at a pace 0.01% for each 10 health. Meaning a colony with 20 health will grow 0.02% every month. Negative health leads to death of the colonists at -0.10% for each -1 health, e.g. at -3 health, your colony will lose 0.30% of your colonists each month.

Positive health factors

  1. Base health
  2. Food variability
  3. Edicts
  4. Water access
  5. Medical supplies

Negative health factors

  1. Air pollution
  2. Water pollution
  3. Disease
    • -5 Cold