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| it's called settlement instead of village. | | it's called settlement instead of village. |
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| == Quick trade == | | == Quick trade and contract == |
| quick trade could trade a lot of useful item instantly, like wood to iron scrap, or diesel to coal, etc. if you trade too much, there is a %25 price increase per 2 trade, and will drop to it's original price after some time ( depends how much did you bought ). it cannot be dropped below its original price.
| | See [[Trade]]. |
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| settlement 1:
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| you will find this settlement at start
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| adopt pop limit: 10
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| adopt pop increases slowly, and will stop when reaching adopt pop limit
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| adopt pop limit could be increased by increase reputation
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| reputation could be increased by give them gifts
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| 20 wood -> 20 concrete slab
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| 20 wood -> 24 iron scrap
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| 10 c.part 1 -> 10 potato
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| 20 c.part 1 -> 20 pure copper
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| 20 c.part 1 -> 20 rubber
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| 20 diesel -> 40 coal, need 2 reputation
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| settlement 2:
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| you will find this settlement 2 or 3 nodes away ( world map )
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| 5 quick trades:
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| 10 c.part 2 -> 40 diesel
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| 10 rubber -> 20 wood
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| 10 c.part 2 -> 60 coal ( very bad trade, prefer not to trade since the first settlement offer 10 gas = 20 coal )
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| 10 c.part 3 -> 20 glass ( only way to get glass before research center 3 )
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| 20 c.part 2 -> 30 chicken ( first way and probably the only way to get chicken )
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| == Contract ==
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| See [[Trade#Contracts]]. | |
Revision as of 17:38, 18 August 2022
Settlements can help quick increase on your population in cost of unity ( 0.25 per person ) and quick trade. different village trade different items, and different contract.
it's called settlement instead of village.
Quick trade and contract
See Trade.