Difference between revisions of "Oil Rig"
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The '''Oil Rig''' is an [[outpost]] found on the {{infoicon|World Map|ui=yes}} which provides an infinite supply of {{infoicon|Crude Oil}}. It is often one of the first outposts that the player will discover, though in some cases it may be the {{infoicon|Sawmill|ui=yes}} or {{infoicon|Sulfur Mine|ui=yes}} instead. As of {{version|ver=Beta 0.3.11}}, there are always five Oil Rigs visible and reachable on the map with repair costs increasing along with distance from the [[home island]]. | The '''Oil Rig''' is an [[outpost]] found on the {{infoicon|World Map|ui=yes}} which provides an infinite supply of {{infoicon|Crude Oil}}. It is often one of the first outposts that the player will discover, though in some cases it may be the {{infoicon|Sawmill|ui=yes}} or {{infoicon|Sulfur Mine|ui=yes}} instead. As of {{version|ver=Beta 0.3.11}}, there are always five Oil Rigs visible and reachable on the map with repair costs increasing along with distance from the [[home island]]. | ||
With the Early-Access release the amount of crude oil is finite. | |||
==Repair== | ==Repair== |
Revision as of 09:54, 3 June 2022
The Oil Rig is an outpost found on the World Map which provides an infinite supply of Crude Oil. It is often one of the first outposts that the player will discover, though in some cases it may be the Sawmill or Sulfur Mine instead. As of Beta 0.3.11 (2022-01-23), there are always five Oil Rigs visible and reachable on the map with repair costs increasing along with distance from the home island. With the Early-Access release the amount of crude oil is finite.
Repair
After discovery on the World Map, the Oil Rig must be repaired before it can be utilized.
No. | Repair Cost | Avg distance |
---|---|---|
1 | 80x Construction Parts II | 1 node |
2 | 240x Construction Parts II | 2 nodes |
3 | 240x Construction Parts II | 3 nodes |
4 | 320x Construction Parts III | 4 nodes |
5 | 320x Construction Parts III | 5 nodes |
Manning and output
In order to produce any output, the Oil Rig must be manned. Each outpost can support up to 3 shifts.
Output (per shift) | Cost (per shift) | Total amount |
---|---|---|
4 / 20 (12 / 60 ) | 12x Workers 0.4 Unity per month |
Infinite |