Difference between revisions of "Villages"

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Settlements can help quick increase on your population in cost of unity ( 0.25 per person ) and quick trade. different village trade different items, and different contract.
Settlements allow you to increase your population (one-time cost of 0.25 unity per person), and acquire resources via trade, and contracts. Different villages trade different items, and offer different contracts.


it's called settlement instead of village.
== Quick trade and contract ==
See [[Trade]].


== Quick trade ==
== Reputation and donation ==
quick trade could trade a lot of useful item instantly, like wood to iron scrap, or diesel to coal, etc. if you trade too much, there is a %25 price increase per 2 trade, and will drop to it's original price after some time ( depends how much did you bought ). it cannot be dropped below its original price.
Adopting population, and quick trades are unlocked from the beginning in the first village that is already found on game start. For all other villages, you need to increase your reputation with them by donating Construction Parts before you can adopt population, or trade. You can adapt population, at most, 10 x reputation level. Most quick trades and contracts require a reputation level greater than 1.


settlement 1:
Required Construction Parts are shown in the below table.


you will find this settlement at start
{| class="wikitable" style="text-align: right"
 
|+ Required donation to increase reputation (Version 0.4.12c)
adopt pop limit: 10
|-
 
! rowspan = 2 | Village
adopt pop increases slowly, and will stop when reaching adopt pop limit
! colspan = 5 | Reputation Level
 
! rowspan = 2 | Note
adopt pop limit could be increased by increase reputation
|-
 
! 1 !! 2 !! 3 !! 4 !! 5 ~
reputation could be increased by give them gifts
|-
 
| 1
20 wood -> 20 concrete slab
|  Nothing || 120 × {{infoicon|Construction Parts II|text=II}}
 
| 100 × {{infoicon|Construction Parts III|text=III}} || 140 × {{infoicon|Construction Parts III|text=III}}
20 wood -> 24 iron scrap
| ???
 
| style="text-align: left" | The village where you can buy {{infoicon|Concrete Slab}}
10 c.part 1 -> 10 potato
|-
 
| 2
20 c.part 1 -> 20 pure copper
|  80 × {{infoicon|Construction Parts II|text=II}}  || 120 × {{infoicon|Construction Parts II|text=II}}
 
| 100 × {{infoicon|Construction Parts III|text=III}} || 140 × {{infoicon|Construction Parts III|text=III}}
20 c.part 1 -> 20 rubber
| ???
 
| style="text-align: left" | The village where you can buy {{infoicon|Chicken|new=yes}}
20 diesel -> 40 coal, need 2 reputation
|-
 
| 3 || - || - || - || - || -
 
| style="text-align: left" | The village where you can buy {{infoicon|Cargo Ship}}
settlement 2:
|-
 
| 4
you will find this settlement 2 or 3 nodes away ( world map )
| 120 × {{infoicon|Construction Parts II|text=II}}  || 180 × {{infoicon|Construction Parts II|text=II}}
 
| 150 × {{infoicon|Construction Parts III|text=III}} || -
5 quick trades:
| -
 
| style="text-align: left" | The village where you can buy {{infoicon|Crude Oil}}
10 c.part 2 -> 40 diesel
|-
 
| 5
10 rubber -> 20 wood
|  96 × {{infoicon|Construction Parts II|text=II}}  || 144 × {{infoicon|Construction Parts II|text=II}}
 
| 120 × {{infoicon|Construction Parts III|text=III}} || 168 × {{infoicon|Construction Parts III|text=III}}
10 c.part 2 -> 60 coal ( very bad trade, prefer not to trade since the first settlement offer 10 gas = 20 coal )
| ???
 
| style="text-align: left" | The village where you can buy {{infoicon|Bread|new=yes}}
10 c.part 3 -> 20 glass ( only way to get glass before research center 3 )
|-
 
| 6
20 c.part 2 -> 30 chicken ( first way and probably the only way to get chicken )
| 120 × {{infoicon|Construction Parts II|text=II}}  || 180 × {{infoicon|Construction Parts II|text=II}}
 
| 150 × {{infoicon|Construction Parts III|text=III}} || 210 × {{infoicon|Construction Parts III|text=III}}
 
| ???
== Contract ==
| style="text-align: left" | The village where you can buy {{infoicon|Microchips}}
See [[Trade#Contracts]].
|-
| 7
| 120 × {{infoicon|Construction Parts II|text=II}}  || 180 × {{infoicon|Construction Parts II|text=II}}
| 150 × {{infoicon|Construction Parts III|text=III}} || -
| -
| style="text-align: left" | The village where you can buy {{infoicon|Uranium Ore}}
|-
| 8
| 160 × {{infoicon|Construction Parts II|text=II}}  || 240 × {{infoicon|Construction Parts II|text=II}}
| 200 × {{infoicon|Construction Parts III|text=III}} || -
| -
| style="text-align: left" | The village where you can trade {{infoicon|Solar Cell}} to {{infoicon|Quartz}}
|}

Latest revision as of 19:05, 1 August 2023

Settlements allow you to increase your population (one-time cost of 0.25 unity per person), and acquire resources via trade, and contracts. Different villages trade different items, and offer different contracts.

Quick trade and contract

See Trade.

Reputation and donation

Adopting population, and quick trades are unlocked from the beginning in the first village that is already found on game start. For all other villages, you need to increase your reputation with them by donating Construction Parts before you can adopt population, or trade. You can adapt population, at most, 10 x reputation level. Most quick trades and contracts require a reputation level greater than 1.

Required Construction Parts are shown in the below table.

Required donation to increase reputation (Version 0.4.12c)
Village Reputation Level Note
1 2 3 4 5 ~
1 Nothing 120 × II 100 × III 140 × III ??? The village where you can buy Concrete Slab
2 80 × II 120 × II 100 × III 140 × III ??? The village where you can buy Chicken
3 - - - - - The village where you can buy Cargo Ship
4 120 × II 180 × II 150 × III - - The village where you can buy Crude Oil
5 96 × II 144 × II 120 × III 168 × III ??? The village where you can buy Bread
6 120 × II 180 × II 150 × III 210 × III ??? The village where you can buy Microchips
7 120 × II 180 × II 150 × III - - The village where you can buy Uranium Ore
8 160 × II 240 × II 200 × III - - The village where you can trade Solar Cell to Quartz