Difference between revisions of "Walkthrough v3\Step 11\Q&A"
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(Created page with "==About this step== ===Question: What is the game time at the beginning of this step?=== Answer: At the begin of this step, the game time is 15? February 0001. ===Question: What buildings do we need to produce 0.?xMaintenance per day?=== Answer: The recipe to produce Maintenance is a Maintenance Depot can convert ?xMechanical Parts+?xElectronics in ?/2xdays into ?xMaintenance. This recipe takes ?/2=? days. To find what can be done in one day, we...") |
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==About this step== | ==About this step== | ||
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===Question: What is the game time at the beginning of this step?=== | ===Question: What is the game time at the beginning of this step?=== | ||
Answer: At the begin of this step, the game time is 15? February 0001. | Answer: At the begin of this step, the game time is 15? February 0001. | ||
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===Question: What buildings do we need to produce 0.?x[[Maintenance]] per day?=== | ===Question: What buildings do we need to produce 0.?x[[Maintenance]] per day?=== | ||
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This recipe takes ?/2=? days. To find what can be done in one day, we have to divide the numbers by ?, so: 1x[[Maintenance Depot]] can convert 0.15x[[Iron]]+0.2x[[Wood]]+0.2x[[Bricks]] in one day into 0.?x[[Maintenance]]. | This recipe takes ?/2=? days. To find what can be done in one day, we have to divide the numbers by ?, so: 1x[[Maintenance Depot]] can convert 0.15x[[Iron]]+0.2x[[Wood]]+0.2x[[Bricks]] in one day into 0.?x[[Maintenance]]. | ||
To produce 0.2x[[Maintenance]] per day we need 1x[[Maintenance Depot]]. | To produce 0.2x[[Maintenance]] per day we need 1x[[Maintenance Depot]]. | ||
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===Question: What resources do we have at the end of this step?=== | ===Question: What resources do we have at the end of this step?=== | ||
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* 160x[[Rubber]]. | * 160x[[Rubber]]. | ||
* 120x[[Vehicle Parts]]. | * 120x[[Vehicle Parts]]. | ||
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Latest revision as of 06:04, 30 December 2022
About this step
Question: What is the game time at the beginning of this step?
Answer: At the begin of this step, the game time is 15? February 0001.
Question: What buildings do we need to produce 0.?xMaintenance per day?
Answer: The recipe to produce Maintenance is a Maintenance Depot can convert ?xMechanical Parts+?xElectronics in ?/2xdays into ?xMaintenance. This recipe takes ?/2=? days. To find what can be done in one day, we have to divide the numbers by ?, so: 1xMaintenance Depot can convert 0.15xIron+0.2xWood+0.2xBricks in one day into 0.?xMaintenance. To produce 0.2xMaintenance per day we need 1xMaintenance Depot.
Question: What resources do we have at the end of this step?
Answer: We have:
- 800xBricks.
- 60xCoal. No less due to construction parts production.
- Coal is used in blast furnace to Iron.
- We have started this step with: 45xConstruction Parts. No less due power and maintenance production; more de to construction parts production.
- The duration of this step is ? days.
- We can produce 0.2xConstruction Parts per day.
- >45xConstruction Parts.
- 350xCopper.
- 400xDiesel.
- 150xElectronics.
- 944xIron Scrap.
- 80xMechanical Parts.
- 160xRubber.
- 120xVehicle Parts.