Difference between revisions of "Sawmill"

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==Manning and output==
==Manning and output==
In order to produce any output, the Sawmill must be manned.
In order to produce any output, the Sawmill must be manned. Each outpost can support up to 3 shifts.


{| class="wikitable"
{| class="wikitable"
! Output (per shift) !! Unity cost (per shift) !! Total amount
! Output (per shift) !! Unity cost (per shift) !! Total amount
|-
|-
| {{time|9|20|per60=yes}} || {{infoicon|Unity}} -0.3 || Infinite
| {{time|9|20|per60=yes}} || 12x {{infoicon|Worker|plural=s}}<br/>0.3 {{infoicon|Unity}} per [[time|month]] || Infinite
|}
|}


[[Category:Outposts]]
[[Category:Outposts]]
[[Category:Mechanics]]
[[Category:Mechanics]]

Revision as of 05:15, 5 February 2022

The 'Sawmill is an outpost found on the World Map which provides an infinite supply of Wood. It is often one of the first outposts that the player will discover, though in some cases it may be the Oil Rig or Sulfur Mine instead. As of Beta 0.3.11 (2022-01-23), there is always one Sawmill visible and reachable on the map, generally about 2 nodes away from the home island.

Repair

After discovery on the World Map, the Sawmill must be repaired before it can be utilized.

No. Repair Cost Avg distance
1 200x Construction Parts II 2 nodes

Manning and output

In order to produce any output, the Sawmill must be manned. Each outpost can support up to 3 shifts.

Output (per shift) Unity cost (per shift) Total amount
9 / 20 Clock.png (27 / 60 Clock 60s.png) 12x Workers
0.3 Unity per month
Infinite