Difference between revisions of "Template:Time"

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m (class name conflicts with another template)
(full rewrite)
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<includeonly><templatestyles src="Time/styles.css" /><span class="nowrap inline_time">{{{1}}}&nbsp;<!--
<includeonly><templatestyles src="Template:Time/styles.css" /><!--
-->{{#if: {{{blue|}}}|<!--
 
--><span class="blue">/&nbsp;{{{2|60}}}&nbsp;[[File:Clock 60s.png|link=Time|16x16px]]</span>|<!--
** Check if we were given both {{{1}}} (a qty) and {{{2}}} (a time) **
-->/&nbsp;{{{2|60}}}&nbsp;[[File:Clock.png|link=Time|16x16px]]<!--
-->{{#ifeq: {{{1|1}}}{{{2|1}}} < 1 |<!--
-->}}</span></includeonly><noinclude>{{documentation}}</noinclude>
 
  ** Unset var `isitblue` in case there were any previous calls on the same article **
  -->{{#vardefine: isitblue}}<!--
 
  ** Check if the time is already 60 seconds and set variable `isitblue` to `_60s` if true. **
  ** Note: Bit of a trick here: `_60s` is both the name of the CSS class to make text blue, **
  ** as the well as the additional bit of the filename between the regular and blue clocks. **
 
  -->{{#ifeq: {{{2}}} | 60 | {{#vardefine: isitblue = _60s}} }}<!--
  --><span class="nowrap inline_time {{#var: isitblue}}">{{{1}}} / {{{2}}} [[File:Clock{{#var: isitblue}}.png|link=Time|16x16px]]</span><!--
  -->{{#ifeq: {{{2}}} | 60 ||<!--
    -->{{#if: {{{per60|}}} |<!--
      --><span style="nowrap inline_time _60s"> ({{#expr: 60/{{{2}}}*{{{1}}} round 2 }} / 60 [[File:Clock_60s.png|link=Time|16x16px]])</span><!--
    -->}}<!--
  -->}}<!--
 
  -->|<!--
 
  ** We only received {{{1}}} or {{{2}}} so we'll assume that's a time and not a quantity **
  -->{{#ifeq: {{{1}}} | 60 | {{#vardefine: isitblue = _60s}} }}<!--
  --><span class="nowrap inline_time {{#var: isitblue}}">/ {{{1}}} [[File:Clock{{#var: isitblue}}.png|link=Time|16x16px]]</span><!--
 
-->}}<!--
--></includeonly><!--
--><noinclude>{{documentation}}

Revision as of 05:37, 23 January 2022

Template documentation (for the above template, sometimes hidden or invisible) [view] [edit] [history] [refresh]


Purpose
To provide a quick, shorthand method to refer to lengths of game time and rates of production. Additionally, to automatically do the math to convert from recipe qty/length to per 60 second formats if so desired.
Automations
  • Automatically highlights blue if a per-60 rate is detected (examples for disabling this feature are below)
  • As requested, performs the math to convert to a per-60 second rate and display it already marked up.
Limitations
When an automatic version to a per-60 second rate is performed, the number of digits to round is fixed at 2. For integer results, they are not displayed.
Usage
To output just a length of time and nothing else.
Markup Renders as
{{Time|40}}
{{Time}}
To output a rate.
Markup Renders as
{{Time|40|20}}
20 {{Time}}

20

To output with 60 highlighting, but no conversion.
Markup Renders as
{{Time|60}}
{{Time|40|60}}
To output with 60 highlighting and per-60 conversion (ignored when already per-60).
Markup Renders as
{{Time|40|20|per60=y}}
{{Time|30|60|per60=y}}
To output just time icon.
Markup Renders as
{{Time|icononly=y}}
The above text is transcluded from Template:Time/doc; you can change it or view its history. (How does this work?)
If you're done making changes, please refresh the text. (Why?)
You can experiment in this template's sandbox (edit | diff) and testcases (create) pages.
Please add categories and interwikis to Template:Time/doc. (View all subpages of this page.)