Difference between revisions of "Modding"
From Captain of Industry Wiki
m |
m (Minor addition about layouts) |
||
Line 6: | Line 6: | ||
== Layouts / EntityLayoutParams == | |||
Layouts of structures such as machines or storages are based on a ASCII format passed as list of strings. | |||
== References / Samples == | |||
- https://github.com/MaFi-Games/Captain-of-industry-modding - Official quick-start template | - https://github.com/MaFi-Games/Captain-of-industry-modding - Official quick-start template | ||
- https://github.com/altmank/CaptainOfCheats - Example mod using a lot of functionality as a sort of cheat engine | - https://github.com/altmank/CaptainOfCheats - Example mod using a lot of functionality as a sort of cheat engine |
Revision as of 16:43, 16 January 2023
PAGE IS WIP AND UNDER CONSTRUCTION!
Modding is an exciting endeavor! Hopefully this page can serve as a quick-start on how you can do it to!
Use `dotnet build /p:LangVersion=10.0` for building mod, as otherwise it'll throw errors about too new language features being used.
Layouts / EntityLayoutParams
Layouts of structures such as machines or storages are based on a ASCII format passed as list of strings.
References / Samples
- https://github.com/MaFi-Games/Captain-of-industry-modding - Official quick-start template
- https://github.com/altmank/CaptainOfCheats - Example mod using a lot of functionality as a sort of cheat engine