Difference between revisions of "Villages"
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Settlements can help quick increase on your population in cost of unity ( 0.25 per person ) and quick trade. different village trade different items, and different contract. | |||
it's called settlement instead of village. | |||
== Quick trade == | |||
quick trade could trade a lot of useful item instantly, like wood to iron scrap, or diesel to coal, etc. if you trade too much, there is a %25 price increase per 2 trade, and will drop to it's original price after some time ( depends how much did you bought ). it cannot be dropped below its original price. | |||
village 1: | |||
you will find this village at start | |||
adopt pop limit: 10 | |||
adopt pop increases slowly, and will stop when reaching adopt pop limit | |||
20 wood -> 20 concrete slab | |||
20 wood -> 24 iron scrap | |||
10 c.part 1 -> 10 potato | |||
20 c.part 1 -> 20 pure copper | |||
20 c.part 1 -> 20 rubber | |||
20 diesel -> 40 coal |
Revision as of 22:55, 22 June 2022
Settlements can help quick increase on your population in cost of unity ( 0.25 per person ) and quick trade. different village trade different items, and different contract.
it's called settlement instead of village.
Quick trade
quick trade could trade a lot of useful item instantly, like wood to iron scrap, or diesel to coal, etc. if you trade too much, there is a %25 price increase per 2 trade, and will drop to it's original price after some time ( depends how much did you bought ). it cannot be dropped below its original price.
village 1:
you will find this village at start
adopt pop limit: 10
adopt pop increases slowly, and will stop when reaching adopt pop limit
20 wood -> 20 concrete slab
20 wood -> 24 iron scrap
10 c.part 1 -> 10 potato
20 c.part 1 -> 20 pure copper
20 c.part 1 -> 20 rubber
20 diesel -> 40 coal