Difference between revisions of "Walkthrough\Step 1"

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=[[Walkthrough]]\Step 1: Start a new game=
<div style="float:left;">Previous:-</div> <div style="float:right;">Next:[[Walkthrough\Step 2|Step 2]]</div><br>
=Step 1: Start a new game=
'''<big>Start a new game, use the default island and the difficulty "CAPTAIN".</big>'''
'''<big>Start a new game, use the default island and the difficulty "CAPTAIN".</big>'''
==micro steps==
==Micro steps==
Start with step 001 and work your way down the table. For each step do the action then wait 500ms to give the game a chance to response. Compare the result with the expected.
{{:Walkthrough v2\micro step usage}}


<table style="border-collapse: collapse;">
<table style="border-collapse: collapse;">
   <tr>
   <tr>
     <th style="border:1px solid darkgrey;">Step</th>
     <th style="border:1px solid darkgrey;">Micro step:</th>
     <th style="border:1px solid darkgrey;width:300px;">Action</th>
     <th style="border:1px solid darkgrey;width:300px;">Action:</th>
     <th style="border:1px solid darkgrey;style="width:300px;">Expected</th>
     <th style="border:1px solid darkgrey;style="width:300px;">Expected:</th>
   </tr>
   </tr>
   <tr>
   <tr>
Line 56: Line 57:
   <tr>
   <tr>
     <td style="border:1px solid darkgrey;">010</td>
     <td style="border:1px solid darkgrey;">010</td>
     <td style="border:1px solid darkgrey;">Wait 3 seconds then press"0". Keep doing this until the patch notes are hidden.</td>
     <td style="border:1px solid darkgrey;">Wait 3 seconds then press "0". Keep doing this until the patch notes are hidden.</td>
     <td style="border:1px solid darkgrey;">The game is paused at 1 January 0001.</td>
     <td style="border:1px solid darkgrey;">The game is paused at 1 January 0001.</td>
  </tr>
  <tr>
    <td style="border:1px solid darkgrey;">011</td>
    <td style="border:1px solid darkgrey;">Save the game "2.01".</td>
    <td style="border:1px solid darkgrey;">[[file:1.1.png|200px]]</td>
   </tr>
   </tr>
</table>
</table>
Notes:
Notes:
* Rationale 010: This enables us to pause the game at 1 January 0001 instead of 2 January 0001.
* Rationale 010: This enables us to pause the game at 1 January 0001 instead of 2 January 0001.
* Clarification 010: This does not display the MESSAGE CENTER yet. If you want to see the MESSAGE CENTER now, click the button in the bottom tool bar.
* Clarification 010: This does not display the MESSAGE CENTER yet. If you want to see the MESSAGE CENTER now, click the button in the toolbar at the bottom of the screen.

Latest revision as of 10:47, 4 December 2022

Previous:-
Next:Step 2


Step 1: Start a new game

Start a new game, use the default island and the difficulty "CAPTAIN".

Micro steps

Start with micro step 001 and work your way down the table. For each micro step do the action then wait 500ms to give the game a chance to response. Compare the result with the expected. If you have unexpected results or see an opportunity to improve, and the "questions and answers" page cannot help you, leave a post at the discussion page.

Micro step: Action: Expected:
001 In the main menu, click "NEW GAME". The window "NEW GAME" is open.
002 Do nothing. The tab "Map selection" is active.
003 Do nothing. The map "New Haven" is selected.
004 Click the button "GAME DIFFICULTY". The tab "Game difficulty" is active.
005 Click the button "CAPTAIN". The text boxes all show"Standard".
006 Click the text box "Game seed". The text is selected.
007 Press "0". The text box shows "0".
008 Click the button "LAUNCH NEW GAME". The window "NEW GAME" is closed.
009 Do nothing. The patch notes are displayed.
010 Wait 3 seconds then press "0". Keep doing this until the patch notes are hidden. The game is paused at 1 January 0001.
011 Save the game "2.01". 1.1.png

Notes:

  • Rationale 010: This enables us to pause the game at 1 January 0001 instead of 2 January 0001.
  • Clarification 010: This does not display the MESSAGE CENTER yet. If you want to see the MESSAGE CENTER now, click the button in the toolbar at the bottom of the screen.