Difference between revisions of "The Ship"

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{{stub}}
The '''Ship''' is used for exploring the [[World Map]] and transporting loot from explored locations to the [[Home Island]]. Initially, the [[Shipyard]] has to be repaired, which then allows the player to repair the Ship as well. It can then be fueled with [[Diesel]], and crewed by sailors, who are just workers. As you keep upgrading the ship, it will keep increasing the number of required sailors.
{{under construction}}
 
The '''Ship''' is used for exploring the [[World Map]] and transporting loot from the World Map locations to the [[Home Island]]. Initially, the [[Shipyard]] has to be repaired, which then allows the player to repair the Ship as well. It can then be fueled with [[Diesel]], and crewed by sailors, who are just workers. As you keep upgrading the ship, it will keep increasing the number of required sailors.
Before you repair a [[Cargo Ship]], an [[Outposts|Outpost]], and setup automatic unloading at a [[Cargo Depot]], you can send the '''Ship''' out to load cargo onto it instead. This is useful mostly for initial [[Wood]] and [[Crude Oil]] importing.
 
Once you add at least one weapon, it gains a "Battle Score", representative of how strong it is in battle. You should not attempt to defeat enemies at a location with a much higher score than the '''Ship'''. If the '''Ship''' is damaged in battle, it will need items such as [[Iron]] and [[Mechanical Parts]] to repair it, which gets more costly as you improve it.


== Ship Upgrades ==
== Ship Upgrades ==
=== Overview ===
=== Overview ===
Parts of the ship can be upgraded. These upgrades increase the ships battle score, and exploration capabilities.
Parts of the ship can be upgraded. These upgrades increase the ships battle score, and exploration capabilities. In addition, the ship's appearance will change as upgrades are added.


==== Weapons and Armor ====
==== Weapons and Armor ====
Mainly improve the battle score.
Mainly improve the battle score. You can add two instances of each.


==== Bridge ====
==== Bridge ====
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   | Input1Qty  = 600
   | Input1Qty  = 600
   }}
   }}
|  
| -
|  
| -
|-
|-
| [[File:Ship Bridge II.png|128px]]
| [[File:Ship Bridge II.png|128px]]
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   }}
   }}
| 10
| 10
|  
| Hit Point: +500<br/>Radar Range: 1
|-
|-
| [[File:Ship Bridge III.png|128px]]
| [[File:Ship Bridge III.png|128px]]
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   }}
   }}
| 30
| 30
|  
| Hit Point: +1500<br/>Radar Range: 2
|-
|-
! colspan="5" | Engine
! colspan="5" | Engine
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| [[File:Ship Engine.png|128px]]
| [[File:Ship Engine.png|128px]]
| Ship Engine
| Ship Engine
|  
| -
| 15
| 15
|  
| -
|-
|-
| [[File:Ship Engine II.png|128px]]
| [[File:Ship Engine II.png|128px]]
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   }}
   }}
| 30
| 30
|  
| Fuel: +80<br/>Ship speed increases
|-
|-
| [[File:Ship Engine III.png|128px]]
| [[File:Ship Engine III.png|128px]]
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   }}
   }}
| 60
| 60
|  
| Fuel: +240<br/>Ship speed increases
|-
|-
! colspan="5" | Gun
! colspan="5" | Gun
|-
|-
| [[File:Gun (Basic).png|128px]]
| -
| Gun (Basic)
| None
|  
| -
|  
| -
|  
| -
|-
|-
| [[File:Gun I.png|128px]]
| [[File:Gun I.png|128px]]
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   }}
   }}
| 10
| 10
|  
| Hit Point: +160<br/>Avg. Damage: 26<br/>Weapon Range: 15
|-
|-
| [[File:Gun II.png|128px]]
| [[File:Gun II.png|128px]]
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   }}
   }}
| 15
| 15
|  
| Hit Point: +450<br/>Avg. Damage: 66<br/>Weapon Range: 20
|-
|-
| [[File:Gun III.png|128px]]
| [[File:Gun III.png|128px]]
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   }}
   }}
| 25
| 25
|  
| Hit Point: +950<br/>Avg. Damage: 113<br/>Weapon Range: 25
|-
|-
! colspan="5" | Armor Plating
! colspan="5" | Armor Plating
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   | Input1Qty  = 200
   | Input1Qty  = 200
   }}
   }}
|  
| -
|  
| Hit Point: +250<br/>Armor: 10
|-
|-
| [[File:Armor Plating II.png|128px]]
| [[File:Armor Plating II.png|128px]]
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   | Input1Qty  = 200
   | Input1Qty  = 200
   }}
   }}
|  
| -
|  
| Hit Point: +750<br/>Armor: 25
|-
|-
! colspan="5" | Fuel Tank
! colspan="5" | Fuel Tank
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   | Input1Qty  = 300
   | Input1Qty  = 300
   }}
   }}
|  
| -
|  
| Fuel Tank: +40
|}
|}

Revision as of 14:09, 3 October 2022

The Ship is used for exploring the World Map and transporting loot from explored locations to the Home Island. Initially, the Shipyard has to be repaired, which then allows the player to repair the Ship as well. It can then be fueled with Diesel, and crewed by sailors, who are just workers. As you keep upgrading the ship, it will keep increasing the number of required sailors.

Before you repair a Cargo Ship, an Outpost, and setup automatic unloading at a Cargo Depot, you can send the Ship out to load cargo onto it instead. This is useful mostly for initial Wood and Crude Oil importing.

Once you add at least one weapon, it gains a "Battle Score", representative of how strong it is in battle. You should not attempt to defeat enemies at a location with a much higher score than the Ship. If the Ship is damaged in battle, it will need items such as Iron and Mechanical Parts to repair it, which gets more costly as you improve it.

Ship Upgrades

Overview

Parts of the ship can be upgraded. These upgrades increase the ships battle score, and exploration capabilities. In addition, the ship's appearance will change as upgrades are added.

Weapons and Armor

Mainly improve the battle score. You can add two instances of each.

Bridge

Increases the radar discovery range of the ship. This allows you to see further areas, and what they contain, although not the loot they have.

Also increases the battle score.

Engines

Increase the ship's movement speed and fuel capacity.

Fuel tanks

Increases the ship's fuel capacity.

Details

Icon Name Recipe Extra Crew Provides
Bridge
Ship Bridge.png Ship Bridge
Iron.png
600
- -
Ship Bridge II.png Ship Bridge II
Steel.png
600
+
Mechanical Parts.png
100
+
Electronics.png
100
10 Hit Point: +500
Radar Range: 1
Ship Bridge III.png Ship Bridge III
Steel.png
1200
+
Mechanical Parts.png
200
+
Electronics.png
600
30 Hit Point: +1500
Radar Range: 2
Engine
Ship Engine.png Ship Engine - 15 -
Ship Engine II.png Ship Engine II
Steel.png
160
+
Mechanical Parts.png
200
+
Electronics.png
60
30 Fuel: +80
Ship speed increases
Ship Engine III.png Ship Engine III
Steel.png
480
+
Mechanical Parts.png
400
+
Electronics II.png
160
60 Fuel: +240
Ship speed increases
Gun
- None - - -
Gun I.png Gun I
Iron.png
180
+
Mechanical Parts.png
40
10 Hit Point: +160
Avg. Damage: 26
Weapon Range: 15
Gun II.png Gun II
Steel.png
180
+
Mechanical Parts.png
80
+
Electronics.png
20
15 Hit Point: +450
Avg. Damage: 66
Weapon Range: 20
Gun III.png Gun III
Steel.png
540
+
Mechanical Parts.png
240
+
Electronics.png
160
25 Hit Point: +950
Avg. Damage: 113
Weapon Range: 25
Armor Plating
Armor Plating.png Armor Plating
Iron.png
200
- Hit Point: +250
Armor: 10
Armor Plating II.png Armor Plating II
Steel.png
200
- Hit Point: +750
Armor: 25
Fuel Tank
Extra Fuel Tank.png Extra Fuel Tank
Steel.png
300
- Fuel Tank: +40