Microchip Machine

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Revision as of 08:21, 2 February 2022 by Thadius856 (talk | contribs) (flesh out infobox, add intro + paragraphs, +{{future content}})
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General Machines.png
Microchip Machine
Microchip Machine.png
Construction
Construction Parts IV.png
120
+
Steel.png
40
WorkersWorker.png 12
ElectricityElectricity.png 40 KW
ComputingComputing.png 10 TFlops
MaintenanceMaintenance II.png 8.0 / 60 Clock.png
Footprint7x4*
Required ResearchMicrochip Production
DesignationGeneral Machines General Machines.png


The Microchip Machine is a planned machine which produces Microchips using a 12-stage process.[1] At only 7x4 tiles, it is remarkably compact for such a multi-step production machine.[2]

In the game files, it appears to have four Flat Conveyor inputs, two Pipe inputs, and one Flat Conveyor output.[2] Presumably the lateral Flat Conveyor input is for Silicon Wafers and intermediate Microchips stages. The remaining inputs appear to be designed to accept Copper, Plastic, Gold, Acid, and Water. This would indicate that the main output is used for both intermediate stages and completed Microchips.

If this analysis is correct, the Microchip Machine would be the first machine unlocked which heavily incentivizes the application of sushi belts to allow the machine to re-process its own intermediate outputs. This type of belt system would greatly reduce the number of machines required versus building an array of separate machines for each recipe in the production chain. The Flat Sorter's proximity on the technology tree reinforces this theory and indicates the mechanic which will be used for the removal of completed Microchips from the sushi belt.

Recipes

1
Microchips Stage 1 A.png
2
Plus.png
1
Copper.png
2
Plus.png
1
Plastic.png
2
30 Clock.png
Transform.png
60 Clock 60s.png
1
Microchips Stage 1 B.png
2
1
Microchips Stage 1 B.png
2
Plus.png
1
Gold.png
2
30 Clock.png
Transform.png
60 Clock 60s.png
1
Microchips Stage 1 C.png
2
1
Microchips Stage 1 C.png
2
Plus.png
1
Acid.png
2
Plus.png
1
Water.png
2
30 Clock.png
Transform.png
60 Clock 60s.png
1
Microchips Stage 2 A.png
2
1
Microchips Stage 2 A.png
2
Plus.png
1
Copper.png
2
Plus.png
1
Plastic.png
2
30 Clock.png
Transform.png
60 Clock 60s.png
1
Microchips Stage 2 B.png
2
1
Microchips Stage 2 B.png
2
Plus.png
1
Gold.png
2
30 Clock.png
Transform.png
60 Clock 60s.png
1
Microchips Stage 2 C.png
2
1
Microchips Stage 2 C.png
2
Plus.png
1
Acid.png
2
Plus.png
1
Water.png
2
30 Clock.png
Transform.png
60 Clock 60s.png
1
Microchips Stage 3 A.png
2
1
Microchips Stage 3 A.png
2
Plus.png
1
Copper.png
2
Plus.png
1
Plastic.png
2
30 Clock.png
Transform.png
60 Clock 60s.png
1
Microchips Stage 3 B.png
2
1
Microchips Stage 3 B.png
2
Plus.png
1
Gold.png
2
30 Clock.png
Transform.png
60 Clock 60s.png
1
Microchips Stage 3 C.png
2
1
Microchips Stage 3 C.png
2
Plus.png
1
Acid.png
2
Plus.png
1
Water.png
2
30 Clock.png
Transform.png
60 Clock 60s.png
1
Microchips Stage 4 A.png
2
1
Microchips Stage 4 A.png
2
Plus.png
1
Copper.png
2
Plus.png
1
Plastic.png
2
30 Clock.png
Transform.png
60 Clock 60s.png
1
Microchips Stage 4 B.png
2
1
Microchips Stage 4 B.png
2
Plus.png
1
Gold.png
2
30 Clock.png
Transform.png
60 Clock 60s.png
4
Microchips.png
8
2
Silicon Wafer.png
4
Plus.png
1
Acid.png
2
Plus.png
1
Water.png
2
30 Clock.png
Transform.png
60 Clock 60s.png
1
Microchips Stage 1 A.png
2


  1. Mafi.Base.dll > Prototypes > Machines > MicrochipMakerData > MachineProtoBuilder > ProductProto
  2. 2.0 2.1 Mafi.Base.dll > Prototypes > Machines > MicrochipMakerData > MachineProtoBuilder > SetLayout