Difference between revisions of "Microchip Machine"

From Captain of Industry Wiki
Jump to: navigation, search
m (Update recipe)
m
Line 14: Line 14:
| Research      = Microchip Production
| Research      = Microchip Production
| Designation  = General Machines
| Designation  = General Machines
| Variants      = [[Microchip Machine II]]
}}
}}
{{outdated}}
{{outdated}}

Revision as of 02:50, 16 June 2022

General Machines.png
Microchip Machine
Microchip Machine.png
Construction
Construction Parts IV.png
80
WorkersWorker.png 6
ElectricityElectricity.png 30 KW
ComputingComputing.png 4 TFlops
MaintenanceMaintenance II.png 6.0 / 60 Clock.png
Footprint7x4*
Required ResearchMicrochip Production
DesignationGeneral Machines General Machines.png
VariantsMicrochip Machine II

The Microchip Machine is a planned machine which produces Microchips using a 12-stage process.[1] At only 7x4 tiles, it is remarkably compact for such a multi-step production machine.[2]

In the game files, it appears to have four Flat Conveyor inputs, two Pipe inputs, and one Flat Conveyor output.[2] Presumably the lateral Flat Conveyor input is for Silicon Wafers and intermediate Microchips stages. The remaining inputs appear to be designed to accept Copper, Plastic, Gold, Acid, and Water. This would indicate that the main output is used for both intermediate stages and completed Microchips.

If this analysis is correct, the Microchip Machine would be the first machine unlocked which heavily incentivizes the application of sushi belts to allow the machine to re-process its own intermediate outputs. This type of belt system would greatly reduce the number of machines required versus building an array of separate machines for each recipe in the production chain. The Flat Sorter's proximity on the technology tree reinforces this theory and indicates the mechanic which will be used for the removal of completed Microchips from the sushi belt.

Recipes

1
Microchips Stage 1 A.png
2
Plus.png
1
Copper.png
2
Plus.png
1
Plastic.png
2
30 Clock.png
Transform.png
60 Clock 60s.png
1
Microchips Stage 1 B.png
2
1
Microchips Stage 1 B.png
2
Plus.png
1
Gold.png
2
30 Clock.png
Transform.png
60 Clock 60s.png
1
Microchips Stage 1 C.png
2
1
Microchips Stage 1 C.png
2
Plus.png
1
Acid.png
2
Plus.png
1
Water.png
2
30 Clock.png
Transform.png
60 Clock 60s.png
1
Microchips Stage 2 A.png
2
1
Microchips Stage 2 A.png
2
Plus.png
1
Copper.png
2
Plus.png
1
Plastic.png
2
30 Clock.png
Transform.png
60 Clock 60s.png
1
Microchips Stage 2 B.png
2
1
Microchips Stage 2 B.png
2
Plus.png
1
Gold.png
2
30 Clock.png
Transform.png
60 Clock 60s.png
1
Microchips Stage 2 C.png
2
1
Microchips Stage 2 C.png
2
Plus.png
1
Acid.png
2
Plus.png
1
Water.png
2
30 Clock.png
Transform.png
60 Clock 60s.png
1
Microchips Stage 3 A.png
2
1
Microchips Stage 3 A.png
2
Plus.png
1
Copper.png
2
Plus.png
1
Plastic.png
2
30 Clock.png
Transform.png
60 Clock 60s.png
1
Microchips Stage 3 B.png
2
1
Microchips Stage 3 B.png
2
Plus.png
1
Gold.png
2
30 Clock.png
Transform.png
60 Clock 60s.png
1
Microchips Stage 3 C.png
2
1
Microchips Stage 3 C.png
2
Plus.png
1
Acid.png
2
Plus.png
1
Water.png
2
30 Clock.png
Transform.png
60 Clock 60s.png
1
Microchips Stage 4 A.png
2
1
Microchips Stage 4 A.png
2
Plus.png
1
Copper.png
2
Plus.png
1
Plastic.png
2
30 Clock.png
Transform.png
60 Clock 60s.png
1
Microchips Stage 4 B.png
2
1
Microchips Stage 4 B.png
2
Plus.png
1
Gold.png
2
30 Clock.png
Transform.png
60 Clock 60s.png
4
Microchips.png
8
2
Silicon Wafer.png
4
Plus.png
1
Acid.png
2
Plus.png
1
Water.png
2
30 Clock.png
Transform.png
60 Clock 60s.png
1
Microchips Stage 1 A.png
2

References

  1. Mafi.Base.dll > Prototypes > Machines > MicrochipMakerData > MachineProtoBuilder > ProductProto
  2. 2.0 2.1 Mafi.Base.dll > Prototypes > Machines > MicrochipMakerData > MachineProtoBuilder > SetLayout